• Spine Map
  • Spine Map
  • Spine Map
  • Spine Map
  • Spine Map
  • Spine Map

UI/UX Updates

Spine Map

2019-2021

This was a rather large project that involved tons of wireframing and user testing. The user flows from the previous version of the software needed to be streamlined and made more accessible to our users. We also attempted to "gamify" the experience to provide a more interesting and intuitive approach to calibrating equipment and setting up spinal procedures. The wireframes and mock-ups were generated using a combination of Adobe XD, Photoshop, and Blender was used for 3D asset generation. A targeting system was also developed to aid the surgeon in placing screws which was eventually awarded a patent. Everything was then implemented using QT.